|
|
Real Cost:
|
7 |
Active Points:
|
28 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Glamer |
Effect |
Sight Group and Detect Magic Images, 1" radius, +/-1 to PER Roll, 1 Continuing Charge lasting 1 Month (+3/4) (28 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Set Effect (-3/4), Concentration 0 DCV (-1/2), Only to hide an items magical aura (-1/2), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
8 |
Active Points:
|
28 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Glamer |
Effect |
Sight Group and Detect Magic Images, 1" radius, +/-1 to PER Roll, 1 Continuing Charge lasting 1 Month (+3/4) (28 Active Points); Set Effect (-3/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Only to give an item a magical aura (-1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
7 |
Active Points:
|
30 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Light |
Effect |
Sight Group Flash 3d6, Personal Immunity (+1/4), Area of Effect Radius: 2", Nonselective (+3/4) (30 Active Points); 1 Charge (-2), No Range (-1/2), Extra Time (Full Phase, -1/2), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
8 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Negative |
Effect |
Energy Blast 2d6 (vs. NND), Lingering up to 1 Turn (+1/2), Area Of Effect Hex, Accurate (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Does BODY (+1), No Normal Defense (Immunity to Death Magic, Unliving, [Force] effects) Standard (+1) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Activation 14-, Jammed (-1), Side Effects (If Activation Roll Failed) (Caster suffers 3d6 CON Drain; -1/2), Concentration 1/2 DCV (-1/4), Extra Time (Full Phase, -1/2), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
11 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Positive |
Effect |
Energy Blast 2 1/2d6 (vs. NND), Does BODY (+1), AVLD: Flash Defense Sight (+1 1/2) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), No Knockback (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Full Phase, -1/2), Concentration 1/2 DCV (-1/4), No Active Point penalty to Skill Roll -1/4), Beam (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Creation |
Effect |
Hand-To-Hand Killing Attack 1 1/2d6 (2d6 + 1 w/STR) (vs. PD), Can Be Thrown (Range Based On Strength; 1 Recoverable Charge) (+1/4), Lingering up to 1 Minute (+3/4) (50 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 18) plus Hand-To-Hand Killing Attack 0d6 + 1 (0 1/2d6 w/STR) (vs. ED), Can Be Thrown (Range Based On Strength; 1 Recoverable Charge) (+1/4), Lingering up to 1 Minute (+3/4) (10 Active Points); Only vs Undead & Lower Planar Creatures (-1 1/2), 1 Continuing Charge lasting 1 Minute (-1 1/4), Linked (Crystal Dirk; -1/2) (Real Cost: 2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Effect |
Dispel Fire 10d6, Any Fire Source One At A Time (+1/4), Area Of Effect Radius: 4", Nonselective (+3/4) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
59 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Effect |
Sight Group Images, 1" radius, Uncontrolled (+1/2), Area Of Effect Cone: 6" (+1), Usable As Attack (+1) (35 Active Points); Only To Create Light (-1), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 9) plus Spatial Awareness (Unusual Group), Increased Arc Of Perception (240 Degrees) (24 Active Points); Only To Detect Invisbile/Concealed/Hidden (-1), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Gestures (-1/4), Incantations (-1/4), Linked (Golden Aura; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 6) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
14 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Negative |
Effect |
Energy Blast 3d6 (vs. NND), Affects Desolidified Any form of Desolidification (+1/2), Lingering up to 1 Turn (+1/2), Area Of Effect (6" Radius; +1), Accurate (+0), No Normal Defense (Immunity to Death Magic, Unliving, [Force] effects) Standard (+1), Does BODY (+1) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Activation 14-, Jammed (-1), Side Effects (If Activation Roll Failed) (Caster suffers 3d6 CON Drain; -1/2), No Knockback (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Concentration 0 DCV (-1/2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
17 |
Active Points:
|
70 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Positive |
Effect |
Energy Blast 4d6 (vs. NND), Does BODY (+1), AVLD: Flash Defense Sight (+1 1/2) (70 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), No Knockback (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Beam (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Positive |
Effect |
Energy Blast 3d6 (vs. NND), Does BODY (+1), AVLD: Flash Defense Sight (+1 1/2), Area of Effect Radius: 21" (+1 1/2) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
89 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Darkness |
Effect |
Darkness to Sight Group, Spatial Awareness, Combat Sense and Danger Sense 6" radius, Personal Immunity (+1/4) (89 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate, Character May Take No Other Actions, -1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
89 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Darkness |
Effect |
Darkness to Sight Group, Spatial Awareness, Combat Sense and Danger Sense 6" radius, Personal Immunity (+1/4) (89 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate, Character May Take No Other Actions, -1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
26 |
Active Points:
|
105 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Positive |
Effect |
Energy Blast 6d6 (vs. NND), Does BODY (+1), AVLD: Flash Defense Sight (+1 1/2) (105 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Beam (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
33 |
Active Points:
|
133 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Positive |
Effect |
Energy Blast 7 1/2d6 (vs. NND), Does BODY (+1), AVLD: Flash Defense Sight (+1 1/2) (133 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), No Knockback (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Beam (-1/4) |
Edition |
HERO System 5th Edition |
|
|