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Skip Navigation LinksVancian Magic>Vancian Spells>Arcane>Wizardry>By Level>Level 6
Spell List
Record Count: 141

Animate Dead View
Clerical General Level 5
Wizardry Necromancy Level 5
Domain Death Level 3
Sphere Necromantic Level 6
Stregari Binding Level 5
Real Cost: 18 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Evil
Effect
Summon 8 150-point Skeletons, Slavishly Devoted (+1) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Summoned Being Must Inhabit Locale (Corpses must be available) (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Control Water View
Bardic Transmutation Level 6
Clerical General Level 6
Wizardry Transmutation Level 6
Domain Water Level 4
Sphere Elemental Level 7
Stregari Conjuring Level 6
Real Cost: 24 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Water
Description
Allows caster to animate and control water to do a large variety of things.
Effect
Telekinesis (63 STR), Affects Porous (105 Active Points); Needs A Sizable Body Of Water To Function (-1), 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Extra Time (Delayed Phase, -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Legend Lore View
Bardic Divination Level 4
Wizardry Divination Level 4
Domain Knowledge Level 6
Domain Skill Level 4
Stregari Divining Level 4
Real Cost: 15 Active Points: 72
Provider: Killer Shrike Source: D&D 3e Core
Description
This powerful spell magically informs the caster of the properties and lore of a Magic item. This information slowly comes to the caster over the course of about a minute of concentration. The depth and quality of the information is based upon the results of the 30- roll as modified by any penalties the GM sees fit to impose.
Effect
Detect Information about Magic Items 30-:
  • Properties / Purpose / Usage
  • Command Words
  • Creator(s)
  • Names / Types of Similar Items In Existence
  • Noteworthy Former Owners
  • Legends, Prophecies, and Rumors Related To Item

Discriminatory, Analyze, Rapid (x10) (72 Active Points); Concentration 0 DCV, Must Concentrate throughout use of Constant Power (-1), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Delayed Phase, -3/4), Gradual Effect 1 Minute (-1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Cone of Cold View
Wizardry Evocation Level 5
Domain Water Level 6
Domain Cold Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Cold, Water
Description
Classic Cold attack; a cone of super-frigid air projects from the casters hands, potentially harming any in its path. However, caster must roll to hit each potential victim.
Effect
Ranged Killing Attack 3d6 (vs. ED), +1 STUN Multiplier (+1/4), Area Of Effect Cone: 12", Nonselective (+3/4) (90 Active Points); 1 Charge (-2), Gestures (Requires both hands; -1/2), No Range (-1/2), Extra Time (Full Phase, -1/2); Not In Areas With Very Low / No Humidity (-0)
Edition
HERO System 5th Edition

Contact Other Plane View
Bardic Divination Level 5
Clerical General Level 5
Wizardry Divination Level 5
Sphere Astral Level 6
Sphere Divination Level 6
Stregari Divining Level 5
Real Cost: 15 Active Points: 85
Provider: Killer Shrike Source: D&D 3e Core
Effect
Precognitive, Retrocognitive Clairsentience ([Unknown] And Related Groups), Discriminatory (85 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Vague and Unclear (-1/2), Time Modifiers (-1/2), Blackout (-1/2), Concentration 1/2 DCV (Character is totally unaware of nearby events; -1/2), Side Effects 1d6 Drain INT, 1d6 Drain PRE, FADE 5/ Month (-1/4), Requires A Divination Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Create Flesh Golem View
Wizardry Necromancy Level 5
Domain Automata Level 5
Sphere Necromantic Level 6
Stregari Binding Level 5
Real Cost: 10 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Creation
Description
"Casting" is a long process of constructing and enchanting a Golem rather than a "summoning ritual" or equivalent. Use Bestiary pg 78 for base, modified appropriately for campaign rules in place such as not using Hit Locations, etc. Golem exists until destroyed.
Effect
Summon 225-point Flesh Golem (Remove No Hit Locations, give +15 STR, +5 BODY), Slavishly Devoted (+1) (90 Active Points); Extra Time (1 Day, Character May Take No Other Actions, -4 1/4), 1 Charge (-2), Body Parts Required (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Dismissal View
Bardic Abjuration Level 5
Clerical General Level 5
Wizardry Abjuration Level 5
Sphere Astral Level 6
Stregari Binding Level 5
Real Cost: 18 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Effect
Extra-Dimensional Movement (Single Dimension, Any Location (Targets Home Dimension)), Ranged (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Line Of Sight (+1/2), Usable As Attack (+1) (87 Active Points); 1 Charges (-2), Extra Time Full Phase (Delayed Phase; -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Enlarge Person, Mass View
Druidic Natural Level 5
Wizardry Transmutation Level 5
Sphere Animal Level 6
Stregari Conjuring Level 5
Real Cost: 21 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Description
BODY & STUN gained from Growth lost first
Effect
  • Growth (+15 STR, +3 BODY, +3 STUN, -3" KB, 798 kg, -2 DCV, +2 PER Rolls to perceive character, 4 m tall, 2 m wide), LOS Not Required To Maintain (+1/2), Usable As Attack (+2 1/2), x64 Number of Targets (60 Active Points); Only on Animals (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 14)
  • Knockback Resistance -1", LOS Not Required To Maintain (+1/2), UAA (+1) (5 Active Points); Only on Animals (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Linked (Growth; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 1)
  • +2 with HTH Combat, LOS Not Required To Maintain (+1/2), UAA (+1) (25 Active Points); Only on Animals (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Hold Monster View
Bardic Enchantment Level 5
Wizardry Enchantment Level 5
Domain Law Level 6
Sphere Charm Level 6
Stregari Bewitching Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Compulsion
Description
Improved version of Hold Person
Effect
Entangle 2d6, 4 DEF, Takes No Damage From Physical Attacks Limited Group (+1/4), Works Against EGO, Not STR (+1/4), Cannot Be Escaped With Teleportation (+1/4), Invisible Power Effects, SFX Only (Fully Invisible; +1/2), Based On EGO Combat Value (Mental Defense; Mental Defense applies; +1), Range Modifiers Apply (-1/4) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Cannot Form Barriers (-1/4)
Edition
HERO System 5th Edition

Improved Sense Thoughts View
Wizardry Divination Level 5
Sphere Divination Level 6
Stregari Divining Level 5
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting
Effect
Telepathy 6d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2), Cumulative (x2 max.) (+3/4), Lingering up to 1 Minute (+3/4) (90 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Receive Only (-1/2), Stops Working If Mentalist Is Stunned (-1/2), Concentration 1/2 DCV, throughout (-1/2), Extra Time (Delayed Phase, -1/4), Gestures (-1/4), Does Not Provide Mental Awareness (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Lesser Protection from Spells View
Clerical General Level 5
Wizardry Abjuration Level 5
Domain Magic Level 5
Domain Protection Level 5
Sphere Protection Level 6
Real Cost: 28 Active Points: 85
Provider: Killer Shrike Source: New Content
Description
This effect grants comprehensive protection vs Magic Spells.
Effect
  • Magic Damage Reduction, Resistant, 50%, 1 Continuing Charge lasting 1 Day (+0) (30 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4), Only vs. Spells (-1/4) (Real Cost: 11)
  • FF (5 PD/5 ED/5 Mental Defense/5 Power Defense), 1 Continuing Charge lasting 1 Day (+1/4), Hardened (x2; +1/2), IPE (Fully Invisible; +1) (55 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Only vs Magic Spells (-3/4), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 17)
Edition
HERO System 5th Edition

Major Creation View
Wizardry Conjuration Level 5
Sphere Creation Level 6
Stregari Conjuring Level 5
Real Cost: 25 Active Points: 82
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Creation
Effect
Minor Transform 3d6 (Air into Minor Mundane Items, including Metal and Stone, Dispel Magic), Improved Target Group (Minor mundane items; +3/4), Lingering up to 5 Minutes (+1) (82 Active Points); 1 Continuing Charge lasting 5 Minutes (-1), Extra Time (Extra Phase, -3/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Mass Endure Elements View
Wizardry Abjuration Level 5
Sphere Elemental Level 6
Sphere Protection Level 6
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Armor (0 PD/20 ED), 1 Continuing Charges lasting 1 Day each (+0), Persistent (+1/2), Usable Simultaneously (up to 2 people at once; +1 1/2) (90 Active Points); Must Select 1 SFX (Fire, Cold, Electricity, Sonic) When Cast Which Armor Works Against (-1 1/2), Ablative BODY or STUN (-1), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Mind Fugue View
Wizardry Enchantment Level 5
Sphere Charm Level 6
Stregari Cursing Level 5
Real Cost: 22 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting
Effect
Ego Attack 9d6 (Human class of minds) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Safeguarding View
Wizardry Abjuration Level 5
Sphere Guardian Level 6
Real Cost: 18 Active Points: 90
Provider: Killer Shrike Source: AD&D 2e Supplement
Effect
Armor (10 PD/10 ED), UBO (+1/4), Hardened (x2; +1/2), Area of Effect Radius: 5", Selective (+1 1/4) (90 Active Points); Only vs Damage From Spells Cast By Caster Of This Spell (-2), Extra Time Extra Segment (Delayed Phase; -3/4), 1 Continuing Charges lasting 20 Minutes each (-1/2), Gestures (-1/4), Incantations (-1/4), Centered On Self (-1/4)
Edition
HERO System 5th Edition

Stone Shape View
Clerical General Level 5
Druidic Natural Level 5
Wizardry Transmutation Level 5
Sphere Elemental Level 6
Real Cost: 22 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Effect
Minor Transform 2 1/2d6 (Shape Stone), Continuous (+1), Area Of Effect Radius: 20" (+1 1/2) (87 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Stone Skin View
Wizardry Transmutation Level 5
Domain Earth Level 6
Real Cost: 25 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Description
First 20 Body taken comes from Spell, essentially doing no harm to protected entity.
Effect
  • +20 BODY, 1 Continuing Charge lasting 1 Day (+0) (40 Active Points); Extra Time (Full Phase, Delayed Phase, May Take No Other Actions, Only to Activate; -1/2), No Figured Characteristics (-1/2), IIF Expendable (Difficult to obtain new Focus; -1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 13)
  • Armor (25 PD/0 ED), 1 Continuing Charge lasting 1 Day (+0), Hardened (+1/4) (47 Active Points); Ablative BODY or STUN (-1), Extra Time (Full Phase, Delayed Phase, May Take No Other Actions, Only to Activate; -1/2), IIF Expendable (Difficult to obtain new Focus; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 12)
Edition
HERO System 5th Edition

Summon Air Elemental View
Wizardry Conjuration Level 5
Sphere Elemental Level 6
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Air, Summoning
Effect
Summon 225-point Air Elemental, Amicable Slavishly Devoted (+1) (90 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Summon Earth Elemental View
Wizardry Conjuration Level 5
Sphere Elemental Level 6
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Earth, Summoning
Effect
Summon 225-point Earth Elemental, Amicable Slavishly Devoted (+1) (90 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Summon Fire Elemental View
Wizardry Conjuration Level 5
Sphere Elemental Level 6
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire, Summoning
Effect
Summon 225-point Fire Elemental, Amicable Slavishly Devoted (+1) (90 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Summon Water Elemental View
Wizardry Conjuration Level 5
Sphere Elemental Level 6
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning, Water
Effect
Summon 225-point Water Elemental, Amicable Slavishly Devoted (+1) (90 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Thought Seeker View
Wizardry Divination Level 5
Sphere Divination Level 6
Stregari Divining Level 5
Real Cost: 21 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Mind Scan 16d6 (Human class of minds), +5 ECV (90 Active Points); Concentration 0 DCV, throughout (-1), Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), 1 Continuing Charge lasting 5 Minutes (-3/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Transmute Mud to Rock View
Druidic Natural Level 5
Wizardry Transmutation Level 5
Sphere Elemental Level 6
Real Cost: 22 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Effect
Minor Transform 2 1/2d6 (Mud to Rock), Continuous (+1), Area Of Effect Any: 20" (+1 1/2) (87 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Transmute Rock to Mud View
Druidic Natural Level 5
Wizardry Transmutation Level 5
Sphere Elemental Level 6
Real Cost: 22 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Effect
Minor Transform 2 1/2d6 (Rock to Mud), Continuous (+1), Area Of Effect Any: 20" (+1 1/2) (87 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

True Seeing View
Clerical General Level 6
Druidic Natural Level 6
Wizardry Divination Level 6
Domain Knowledge Level 5
Sphere Astral Level 7
Sphere Divination Level 7
Stregari Divining Level 6
Real Cost: 34 Active Points: 104
Provider: Killer Shrike Source: D&D 3e Core
Description
This extremely powerful spell grants vast sensory powers via the sight of the caster, and protection vs. attacks vs sight or that affect the mind via eye contact.

17 Long Term Endurance Lost When Spell Is Cast
Effect
  • Detect A Large Class Of Things 14- (no Sense Group), Discriminatory, Increased Arc Of Perception (240 Degrees), Range, Sense, Targeting, 1 Continuing Charge lasting 1 Day (+0), Ranged (+1/2), No Range Modifier (+1/2) (74 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 25)
  • Sight Group Flash Defense (15 points) (15 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 1 LTE loss; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 5)
  • +15 Mental Defense (15 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 1 LTE loss; -1/2), Only Works Against Limited Type of Attack (Mental Illusions; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 4)
Edition
HERO System 5th Edition

Wall of Ice View
Wizardry Evocation Level 5
Domain Cold Level 6
Real Cost: 14 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Cold
Effect
Entangle 6d6, 10 DEF (Stops A Given Sense Group: Sight Group) (90 Active Points); 1 Charge (-2), Only To Form Barriers (-1), Vulnerable (Very Common; Fire; -1), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Wall of Iron View
Wizardry Conjuration Level 5
Sphere Creation Level 6
Real Cost: 17 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Creation
Effect
Entangle 7d6, 9 DEF (Stops A Given Sense Group: Sight Group) (90 Active Points); 1 Charge (-2), Only To Form Barriers (-1), IIF Expendable (Difficult to obtain new Focus; -1/2), Arrangement (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Wall of Stone View
Clerical General Level 5
Druidic Natural Level 5
Wizardry Conjuration Level 5
Domain Earth Level 5
Sphere Creation Level 6
Sphere Elemental Level 6
Real Cost: 17 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Creation
Effect
Entangle 10d6, 6 DEF (Stops A Given Sense Group: Sight Group) (90 Active Points); 1 Charge (-2), Only To Form Barriers (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Advanced Daze View
Wizardry Enchantment Level 6
Real Cost: 20 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Compulsion
Description
Befuddle and stall target for a while
Effect
Entangle 8d6, 4 DEF (Stops A Given Sense Group: Sight Group), Takes No Damage From Attacks (Physical) Limited Group (+1/4), Works Against EGO, Not STR (+1/4) (105 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Mental Defense Adds To EGO (-1/2), Cannot Form Barriers (-1/4), Incantations (-1/4), Gestures (-1/4), 1/2 DCV Concentration
Edition
HERO System 5th Edition

Advanced Ghould Touch View
Wizardry Necromancy Level 6
Real Cost: 21 Active Points: 100
Provider: Killer Shrike Source: New Content
Effect
Entangle 4d6, 6 DEF, Takes No Damage From Physical Attacks Limited Group (+1/4), Invisible Power Effects, SFX Only (Sight Group; +1/4), Lingering up to 1 Turn (+1/2) (100 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), No Range (-1/2), Only Affects Living Creatures (-1/2), Gestures (-1/4), Cannot Form Barriers (-1/4)
Edition
HERO System 5th Edition

Anti-Magic Field View
Clerical General Level 6
Wizardry Abjuration Level 6
Domain Magic Level 6
Domain Protection Level 6
Sphere Protection Level 7
Real Cost: 28 Active Points: 99
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Anti-Magic
Description
This spell creates a field of Anti-Magic that lasts for up to an hour. Note that with the Vancian Magic system, all effects include "contact with an Anti-Magic field with equal or greater Active Points" as part of the turn-off clause for their Charge. Thus, any Vancian spell of 99 AP or less will turn off automatically upon entering this Anti-Magic effect. Such spells also cannot be cast from within or into such a zone either.

Long Term Endurance Lost Paid When Spell Is Cast
Effect
Suppress 3 1/2d6, all Magic Simultaneously (+2), Uncontrolled (+1/2), Area of Effect Radius: 8" (+1), Continuous (+1) (99 Active Points); Side Effects, Always Occurs (Caster takes 10 LTE Loss; -1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Apathetic Indifference View
Wizardry Enchantment Level 6
Sphere Charm Level 7
Real Cost: 27 Active Points: 102
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
+30 Mental Defense, Persistent (+1/2), Ranged (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (102 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 21 LTE loss; -1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Augmented Animal Aspect View
Wizardry Transmutation Level 6
Domain Beasts Level 6
Real Cost: 27 Active Points: 100
Provider: Killer Shrike Source: New Content
Description
The caster mystically invests a target (or themselves) with the mythical attributes of various animals, greatly enhancing physical and mental capabilities.
Effect
Aid All Primary Characteristics 2d6, Lingering up to 1 Turn (+1/2), Delayed Return Rate (points return at the rate of 5 per Day; +1 1/2), all Primary Characteristics simultaneously (+2) (100 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Bigby's Besieging Bolt View
Wizardry Evocation Level 6
Real Cost: 40 Active Points: 100
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Ranged Killing Attack 2d6 - 1 (vs. ED), Uncontrolled (+1/2), Affects Desol Any form of Desolidification (+1/2), Area Of Effect Line: 30" (+1), Continuous (+1) (100 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Bigby's Forceful Hand View
Wizardry Evocation Level 6
Real Cost: 18 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Effect
Telekinesis (35 STR), Uncontrolled (+1/2), Affects Desol Any form of Desolidification (+1/2) (105 Active Points); Only to Grab & Control Target (-1 1/2), 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Delayed Phase, -1), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4), Physical Manifestation (-1/4)
Edition
HERO System 5th Edition

Chain Lightning I View
Wizardry Evocation Level 6
Domain Air Level 6
Real Cost: 25 Active Points: 101
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Electricity
Effect
Energy Blast 9d6 (vs. ED), Area Of Effect (5" Any Area; +1 1/4) (101 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Chain Lightning II View
Wizardry Evocation Level 6
Real Cost: 25 Active Points: 101
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Electricity
Effect
Ranged Killing Attack 3d6 (vs. ED), Area Of Effect (5" Any Area; +1 1/4) (101 Active Points); 1 Charge (-2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Conjured Blade of Smiting View
Wizardry Conjuration Level 6
Real Cost: 32 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Creation
Description
Creates a magical sword with an unearthly keen edge that the caster may lay about with in melee. Does not require proficiency. Crumbles to dust after 1 minute.
Effect
Hand-To-Hand Killing Attack 2d6 + 1 (3d6 w/STR) (vs. ED), +1 STUN Multiplier (+1/4), Lingering up to 1 Minute (+3/4), AP (x2; +1) (105 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Contingency Teleportation View
Wizardry Universal Level 6
Real Cost: 18 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Teleport
Description
NEED TO HAVE A FIXED LOCATION BOUGHT OUTSIDE OF SPELL AND SET WHEN SPELL IS CAST.
Effect
Teleportation 5", No Relative Velocity, Position Shift, x2 Increased Mass, Safe Blind Teleport Only if RSR is Made (+0), Trigger ([If Staggered or Below 1 STUN or 1 BODY] or [Other Condition Defined When Cast]; +1/2), Megascale (1" = 1 million km; +1 3/4), Can Be Scaled Down: 1" = 1km (+1/4) (105 Active Points); 1 Charge (-2), Can Only Teleport To Fixed Locations (-1), Requires A INT Roll to remember location (No Active Point penalty to Skill Roll -1/2), Only to known location (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Create Greater Flesh Golem View
Wizardry Necromancy Level 6
Domain Automata Level 6
Sphere Necromantic Level 7
Stregari Binding Level 6
Real Cost: 12 Active Points: 104
Provider: Killer Shrike Source: New Content
Keywords
Creation
Description
"Casting" is a long process of constructing and enchanting a Golem rather than a "summoning ritual" or equivalent. Use Bestiary pg 78 for base, modified appropriately for campaign rules in place such as not using Hit Locations, etc. Golem exists until destroyed.
Effect
Summon 260-point Greater Flesh Golem (Remove No Hit Locations, give +25 STR, +5 BODY, Regenerate 2 BODY per TURN, +1 HtH), Slavishly Devoted (+1) (104 Active Points); Extra Time (1 Day, Character May Take No Other Actions, -4 1/4), 1 Charge (-2), Body Parts Required (-1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Create Undead View
Wizardry Necromancy Level 6
Domain Undeath Level 6
Sphere Necromantic Level 7
Stregari Binding Level 6
Real Cost: 19 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Death
Description
The caster creates a single Undead using an available corpse. Ghouls, Shadows, Ghasts, Wights, or Wraiths (or other mid-power Undead creature at the GM's discretion) can be created with this spell, though the GM may require additional measures for different types of Undead for story purposes at their discretion. NOTE the lack of the Amicable Advantage.
Effect
Summon up to a 350-point Undead, Expanded Class of Beings Ghouls, Shadows, Ghasts, Wights, or Wraiths (+1/2) (105 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Summoned Being Must Inhabit Locale (Need Corpse, -1/2), OIF (Material Components (GM's discretion); -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Delayed Blast Fireball View
Wizardry Evocation Level 6
Real Cost: 25 Active Points: 101
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Energy Blast 9d6 (vs. ED), Time Delay (+1/4), Area Of Effect (6" Radius; +1) (101 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Delayed Blast Fireball II View
Wizardry Evocation Level 6
Real Cost: 25 Active Points: 101
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Ranged Killing Attack 3d6 (vs. ED), Time Delay (+1/4), Area Of Effect (6" Radius; +1) (101 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Delsayed Blast Fireball I View
Wizardry Evocation Level 6
Real Cost: 26 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Energy Blast 12d6 (vs. ED), Time Delay (+1/4), Explosion (+1/2) (105 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Disintegrate View
Wizardry Transmutation Level 6
Domain Destruction Level 7
Real Cost: 15 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Effect
Ranged Killing Attack 7d6 (vs. ED) (105 Active Points); 1 Charge (-2), All or Nothing (Does No Damage If It Does Not Kill/Destroy Target; -2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Beam (-1/4), No Knockback (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Double Bubble Boil and Trouble View
Wizardry Necromancy Level 6
Stregari Cursing Level 6
Real Cost: 22 Active Points: 100
Provider: Killer Shrike Source: New Content
Effect
Drain COM, BODY 2 1/2d6, COM, BODY simultaneously (+1/2), Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per Month; +2) (100 Active Points); 1 Charge (-2), Only Affects Living Creatures (-1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Eyebite View
Bardic Enchantment Level 6
Wizardry Enchantment Level 6
Stregari Cursing Level 6
Real Cost: 29 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting, Sleep, Fear
Description
For one turn your eyes become windows to the Negative Plane. In addition to the terror this causes in all who see you, one target of your choice each phase suffers a drain of their energy and feels crushing sickness.
Effect
  • +15 PRE (15 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Offensivse Use Only (-1), Extra Time (Full Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4) (Real Cost: 3)
  • +15 PRE (15 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Concentration 1/2 DCV (-1/4), Extra Time (Full Phase, -1/2), Gestures (-1/4) (Real Cost: 5)
  • Ego Attack 2d6, Lingering up to 1 Turn (+1/2) (30 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Gestures (-1/4), Extra Time (Full Phase, -1/2), Concentration 1/2 DCV (-1/4) (Real Cost: 8)
  • Drain STUN 2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Lingering up to 1 Turn (+1/2), Ranged (+1/2) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Gestures (-1/4), Extra Time (Full Phase, -1/2), Concentration 1/2 DCV (-1/4) (Real Cost: 13)
Edition
HERO System 5th Edition

Femur of Slaying View
Wizardry Necromancy Level 6
Real Cost: 22 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Negative, Weapon, Transmogrify
Description
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.

This spell shapes and imbues a femur bone with negative energies, making it into a fell and awesome weapon for up to a minute after casting after which the femur becomes a mundane object.
Effect
To Enchant Femur: Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Femur; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)

Femur of Slaying: Lingering up to 1 Minute (+3/4); 1 Continuing Charge lasting 1 Minute (-1 1/4), OIF Durable (Femur of Slaying, -1/2)

Effect: HA +6d6, Double Knockback 2x KB (+3/4), Penetrating (x2; +1) (105 Active Points)
Edition
HERO System 5th Edition

Finger of Death View
Druidic Natural Level 6
Wizardry Necromancy Level 6
Real Cost: 22 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Negative
Effect
Ranged Killing Attack 7d6 (vs. PD) (105 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Delayed Phase, -3/4), Only Affects Living Creatures (-1/2), No Knockback (-1/4), Gestures (-1/4), Beam (-1/4), Incantations (-1/4), 1/2 DCV Concentration (-1/4)
Edition
HERO System 5th Edition

Flesh to Stone View
Wizardry Transmutation Level 6
Stregari Cursing Level 6
Real Cost: 26 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Curse, Transmogrify
Effect
Major Transform 7d6 (Person To Statue Of Self) (105 Active Points); 1 Charge (-2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Force Burst View
Wizardry Evocation Level 6
Domain Destruction Level 6
Real Cost: 30 Active Points: 100
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Description
The caster launches a bolt of pure mystic force that explodes on impact.
Effect
Energy Blast 10d6 (vs. ED), Affects Desol Any form of Desolidification (+1/2), Explosion (+1/2) (100 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Geas View
Bardic Enchantment Level 6
Clerical General Level 6
Wizardry Enchantment Level 6
Sphere Charm Level 7
Stregari Bewitching Level 6
Real Cost: 21 Active Points: 104
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting
Description
This powerful magic allows a caster to lay a long-term command upon a target. This spell is difficult and slow to cast and is usually used on an immobilized or coerced subject. The command is generally in contract form, and acts to force the target to complete or pursue a specific task, goal, or to modify behavior. It could be "deliver thing a to place b"; it could also be "don't kill innocents".
Effect
Mind Control 7 1/2d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2), Lingering up to 1 Turn (+1/2), Cumulative (x2 max.) (+3/4) (104 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Only To Enforce A Contract Or Mission (-1/2), Concentration 0 DCV (-1/2), Incantations (-1/4), Gestures (-1/4), Does Not Provide Mental Awareness (-1/4)
Edition
HERO System 5th Edition

Globe of Invulnerability View
Wizardry Abjuration Level 6
Real Cost: 29 Active Points: 103
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Anti-Magic
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Suppress: Any Arcane Spell simultaneously 4 1/2d6, Any Arcane Spell simultaneously (+1), Difficult To Dispel (x2 Active Points) (+1/4), Personal Immunity (+1/4), Area of Effect Hex (+1/2), Uncontrolled (+1/2), Continuous (+1) (80 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 21 LTE Loss; -1), Extra Time 1 Turn (Post-Segment 12), Only to Activate (-3/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charges lasting 1 Hour each (-1/4)
Edition
HERO System 5th Edition

Greater Dispel Magic [All] View
Bardic Abjuration Level 6
Clerical General Level 6
Druidic Natural Level 6
Wizardry Abjuration Level 6
Sphere Protection Level 7
Stregari Bewitching Level 6
Real Cost: 26 Active Points: 103
Provider: Killer Shrike Source: D&D 3e Core
Effect
Dispel All Magic 11 1/2d6, All Magic Simultaneously (+2) (103 Active Points); 1 Charges (-2), Extra Time Delayed Phase (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4)
Edition
HERO System 5th Edition

Greater Dispel Magic [Arcane] View
Wizardry Abjuration Level 6
Stregari Bewitching Level 6
Real Cost: 26 Active Points: 103
Provider: Killer Shrike Source: New Content
Effect
Dispel Arcane Magic 23d6, Any Arcane Magic Effect 1 at a time (+1/2) (103 Active Points); 1 Charges (-2), Extra Time Delayed Phase (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4)
Edition
HERO System 5th Edition

Greater Dispel Magic [Divine] View
Clerical General Level 6
Druidic Natural Level 6
Wizardry Abjuration Level 6
Sphere Protection Level 7
Real Cost: 26 Active Points: 103
Provider: Killer Shrike Source: New Content
Effect
Dispel Divine Magic 23d6, Any Divine Magic Effect 1 at a time (+1/2) (103 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4)
Edition
HERO System 5th Edition

Greater Dispel Magic [Elementalism] View
Wizardry Abjuration Level 6
Real Cost: 26 Active Points: 105
Provider: Killer Shrike Source: New Content
Effect
Dispel Elementalism Magic 28d6, Any Elementalism Effect one at a time (+1/4) (105 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4)
Edition
HERO System 5th Edition

Greater Dispel Magic [Specific] View
Bardic Abjuration Level 6
Clerical General Level 6
Druidic Natural Level 6
Wizardry Abjuration Level 6
Domain Liberation Level 6
Sphere Protection Level 7
Stregari Bewitching Level 6
Real Cost: 26 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Effect
Dispel Magic 17 1/2d6, Any Magic Effect 1 at a time (+1) (105 Active Points); 1 Charges (-2), Extra Time Delayed Phase (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4)
Edition
HERO System 5th Edition

Greater Dispel Magic [Wizardry] View
Wizardry Abjuration Level 6
Real Cost: 26 Active Points: 105
Provider: Killer Shrike Source: New Content
Effect
Dispel Wizardry Magic 28d6, Any Wizardry Effect one at a time (+1/4) (105 Active Points); 1 Charges (-2), Extra Time Delayed Phase (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4)
Edition
HERO System 5th Edition

Greater Force Slivers View
Wizardry Evocation Level 6
Real Cost: 25 Active Points: 100
Provider: Killer Shrike Source: New Content
Keywords
Force
Description
The caster projects planes of force at an opponent that are horrifyingly sharp.
Effect
Ranged Killing Attack 3d6+1 (vs. PD), Armor Piercing (x2; +1), (100 Active Points); 1 Charge (-2), Beam (-1/4), Gestures (-1/4), Incantations (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Greater Immolating Hands of Hall Clearing View
Wizardry Evocation Level 6
Real Cost: 26 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 2d6 (vs. ED), Lingering up to 1 Turn (+1/2), Area Of Effect (18" Long, 4" Tall, 4" Wide Line; +2), x4 Width (+0), x4 Height (+0) (105 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), No Range (-1/2), Gestures (Requires both hands; -1/2), Extra Time (Delayed Phase, -1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Greater Osseous Armor View
Wizardry Necromancy Level 6
Real Cost: 37 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Negative, Armor, Protective, Transmogrify
Description
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics. This spell transforms a pile of bones into a suit of spiky Armor that grants considerable protection from harm and also imbues it's wearer with dark energies granting great strength. The wearer does not need to be proficient with armor to use this magical suit. The armor crumbles to dust after a week unless dispelled previously.
Effect
To Create Armor: Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), OIF Expendable (Pile of Bones; -1/2), Gestures (-1/4), Incantations (-1/4)

Created Armor: 1 Continuing Charge lasting 1 Week (+0), OIF Durable (Bone Armor; -1/2)
  • Armor (11 PD/11 ED) Hardened (+1/4) (41 Active Points, Real Cost: 14)
  • Hand-To-Hand Killing Attack 1d6 (1 1/2d6 w/STR) (vs. PD), Damage Shield (Offensive; +3/4), Continuous (+1) (49 Active Points); Linked (Osseous Armor; -1/4) (Real Cost: 18)
  • +10 STR (15 Active Points); Linked (Osseous Armor; -1/4) (Real Cost: 5)
Edition
HERO System 5th Edition

Greater Polymorph Self [16 Creature Types] View
Wizardry Transmutation Level 6
Domain Changeling Level 6
Stregari Bewitching Level 6
Real Cost: 47 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Transmogrify
Effect
Multiform (400 Character Points in the most expensive form) (Instant Change, x16 Number Of Forms) (105 Active Points); Concentration 0 DCV (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Greater Shadow Evocation View
Wizardry Illusion Level 6
Real Cost: 20 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Generally must acheive EGO +30 to do damage and have the target remember the damage as real; +10 more for big explosions and similar effects.
Effect
Mental Illusions 12d6, Variable Advantage (+1/2 Advantages Limited Group of Advantages (Explosion, One Hex, IPE vs Mental, Lingering 1 Turn); +3/4) (105 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Normal Range (-1/4), Does Not Provide Mental Awareness (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Guards and Wards - Arcane Lock View
Wizardry Abjuration Level 6
Stregari Bewitching Level 6
Real Cost: 18 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Effect
Entangle 2d6, 4 DEF, Immediately Goes Away After 6 Hours (+0), Personal Immunity (+1/4), Trigger (Defined Circumstance (Determined When Cast); +1/2), Area of Effect Radius: 8", Nonselective (+3/4), IPE (Fully Invisible; +1) (105 Active Points); 1 Charges (-2), Only To Block Doors (Effectively Adds an Invisible 4 DEF, 2d6 to Doors; must be penetrated to use Lockpicking) (-1), Only To Form Barriers (-1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Guards and Wards - Fog Ward View
Wizardry Abjuration Level 6
Sphere Guardian Level 7
Real Cost: 38 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Darkness to Sight Group 6" radius, Altered Shape Any Area (+0), 1 Continuing Charges lasting 6 Hours each (+0), Personal Immunity (+1/4), Trigger (Defined Circumstance (Determined When Cast); +1/2) (105 Active Points); Extra Time Full Phase (Character May Take No Other Actions; Delayed Phase; -1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Guards and Wards - Fork Confusion View
Wizardry Abjuration Level 6
Sphere Guardian Level 7
Real Cost: 33 Active Points: 100
Provider: Killer Shrike Source: D&D 3e Core
Effect
Mind Control 4d6 (Human class of minds), 1 Continuing Charges lasting 6 Hours each (+0), Personal Immunity (+1/4), Invisible Power Effects, Source Only, Hide effects of Power (Mental Group; +1/2), Trigger (Determined When Spell Is Cast; +1/2), Continuous (+1), Area of Effect Radius: 7", Conforming (+1 3/4) (100 Active Points); Set Effect (Only To Make Affected Think They Went Down One Passage Instead Of Another Passage; -1/2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Does Not Provide Mental Awareness (-1/4)
Edition
HERO System 5th Edition

Guards and Wards - Lost Doors View
Wizardry Abjuration Level 6
Sphere Guardian Level 7
Stregari Hexcasting Level 6
Real Cost: 31 Active Points: 101
Provider: Killer Shrike Source: D&D 3e Core
Effect
Sight and Touch Groups and Spatial Awareness Images, +/-3 to PER Roll: +3, 1 Continuing Charges lasting 6 Hours each (+0), Personal Immunity (+1/4), Conforming (+1/2), Trigger (Determined When Spell Is Cast; +1/2), Increased Size (32" radius; +1 1/4) (101 Active Points); Set Effect (Only To Make Doors Seem Like Walls; -1), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Guards and Wards - Stair Web View
Wizardry Abjuration Level 6
Stregari Conjuring Level 6
Real Cost: 13 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Effect
Entangle 2d6, 2 DEF, Immediately Goes Away After 6 Hours (+0), Personal Immunity (+1/4), Entangle And Character Both Take Damage (+1/4), Trigger (Defined Circumstance (Determined When Cast); +1/2), Continuous (+1), Area of Effect Radius: 6", Conforming (+2 1/4) (105 Active Points); Only To Block Stairwells (All Stairwells within AOE Are Clogged With Webbing Which Grows Back If Destroyed) (-2), 1 Charges (-2), Vulnerable Very Common (Fire; -1), Extra Time Full Phase (Character May Take No Other Actions; Delayed Phase; -1), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Hewards Fortuitous Success View
Wizardry Universal Level 6
Real Cost: 22 Active Points: 104
Provider: Killer Shrike Source: New Content
Keywords
Luck
Effect
Luck 6d6, UBO (+1/4), LOS Not Required To Maintain (+1/2) (52 Active Points); 1 Charge (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 12)
plus
+3 Overall, UBO (+1/4), LOS Not Required To Maintain (+1/2) (52 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Luck Roll (No Active Point penalty to Skill Roll -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 10)
Edition
HERO System 5th Edition

Heward's Luck in Battle View
Wizardry Universal Level 6
Real Cost: 45 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Luck
Effect
+5 with DCV, 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), LOS Not Required To Maintain (+1/2) (44 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 19)
plus
Defense Maneuver I-IV, 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), LOS Not Required To Maintain (+1/2) (17 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 7)
plus
Danger Sense (immediate vicinity, out of combat, Function as a Sense, Intuitional), 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), LOS Not Required To Maintain (+1/2) (44 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4) 14- (Real Cost: 19)
Edition
HERO System 5th Edition

Improved Dimensional Anchor View
Wizardry Abjuration Level 6
Sphere Astral Level 7
Stregari Binding Level 6
Real Cost: 16 Active Points: 105
Provider: Killer Shrike Source: New Content
Description
Stop target from Teleporting
Effect
Entangle 2 1/2d6, 4 DEF, Cannot Be Escaped With Teleportation (+1/4), Works Against EGO, Not STR (+1/4), Takes No Damage From Attacks All Attacks (+1/2), BOECV (Mental Defense applies; +1) (105 Active Points); Only Stops Teleportation (-2), 1 Charges (-2), Extra Time Extra Segment (Delayed Phase; -3/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Improved Extended Spectral Hand View
Wizardry Necromancy Level 6
Real Cost: 48 Active Points: 100
Provider: Killer Shrike Source: New Content
Effect
Extra Limb (1), 1 Continuing Charge lasting 1 Day (+0), IPE (Fully Invisible; +1) (10 Active Points); One Limb Only (-1), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect does a predefined amount of damage; Caster takes 3 BODY; -1/2), Linked (Ranged Touch; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Extra Time (Full Phase, Only to Activate, -1/4), Physical Manifestation Spectral Hand At End Of Invisible Arm; -1/4) (Real Cost: 3)
plus
Stretching 8", 1 Continuing Charge lasting 1 Day (+1/4), IPE (Fully Invisible; +1) (90 Active Points); Extra Time (Full Phase, Only to Activate, -1/4), Gestures (-1/4), Limited Body Parts (Extra Limb Only; -1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 45)
Edition
HERO System 5th Edition

Improved Hypnotic Pattern View
Wizardry Illusion Level 6
Stregari Hexcasting Level 6
Real Cost: 25 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Pattern
Description
Tantalizes target with facinating and utterly distracting colored patterns
Effect
Entangle 3d6, 4 DEF, Works Against EGO, Not STR (+1/4), Takes No Damage From Attacks Physical Attacks (+1/4), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4), Area of Effect Radius: 8", Nonselective (+3/4) (105 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Mental Defense Adds To EGO (-1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Improved Life Bolt View
Wizardry Necromancy Level 6
Real Cost: 20 Active Points: 100
Provider: Killer Shrike Source: New Content
Effect
Ranged Killing Attack 1d6 + 1 (vs. PowD), Uncontrolled (+1/2), Continuous (+1), Does BODY (+1), AVLD: Power Defense (+1 1/2) (100 Active Points); vs Undead Only (-2), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Improved Mass Haste View
Bardic Transmutation Level 6
Wizardry Transmutation Level 6
Real Cost: 34 Active Points: 104
Provider: Killer Shrike Source: D&D 3e Core
Effect
+6 DEX, LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (49 Active Points); Side Effects (After Spell Terminates Suffer -4 DEX for 1 Minute), Side Effect occurs automatically whenever Power is used (Side Effect affects both character and recipient of Powers benefits; -1), 1 Continuing Charge lasting 1 Minute (-1), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 12)
plus
+2 SPD, LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (55 Active Points); Side Effects (After Spell Terminates, Suffer -1 SPD for 1 Minute), Side Effect occurs automatically whenever Power is used (Side Effect affects both character and recipient of Powers benefits; -1), Gestures (-1/4), Incantations (-1/4) (Real Cost: 22)
Edition
HERO System 5th Edition

Improved Mystic Missiles View
Wizardry Evocation Level 6
Real Cost: 28 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Force
Effect
Energy Blast 4d6 (vs. NND)
  • Lingering up to 1 Turn (+1/2)
  • Area Of Effect Hex, Accurate (+1/2),
  • No Range Modifier (+1/2)
  • Affects Desolidified Any form of Desolidification (+1/2)
  • No Normal Defense (Shield Spell and Magics based on it, [Force] effects) Standard (+1)
  • Does BODY (+1)
(105 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Invocation View
Wizardry Evocation Level 6
Stregari Hexcasting Level 6
Real Cost: 28 Active Points: 100
Provider: Killer Shrike Source: New Content
Keywords
VSFX
Effect
Ranged Killing Attack 2d6 - 1 (vs. ED), Variable SFX Limited Group of SFX (+1/4), Lingering up to 1 Minute (+3/4), Variable Advantage (+1 Advantages +2) (100 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Concentration 1/2 DCV (-1/4), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Klavec's Air to Noxious Gas View
Wizardry Transmutation Level 6
Real Cost: 30 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Transmogrify
Description
Klavec the Transmogrifier mastered the very building blocks of matter and energy and was a fearsomely powerful Transmuter of early Keoish renown.

This spell transforms the very air people breath into toxic fumes within a very large area. The fumes last for up to a minute affecting any that enter the area other than the caster or those with no need to breath.
Effect
Energy Blast 4d6 (vs. NND), Personal Immunity (+1/4), Continuous (+1), No Normal Defense LS: Self-Contained Breathing (+1), Area Of Effect (26" Radius; +1 1/2), Conforming (+1/2) (105 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 0 DCV (Only to Activate, -1/2)
Edition
HERO System 5th Edition

Lendable Blink View
Wizardry Transmutation Level 6
Real Cost: 30 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Teleport
Effect
+12 with DCV, UBO (+1/4), LOS Not Required To Maintain (+1/2) (105 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Visible (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Leomund's Masterful Trap View
Wizardry Illusion Level 6
Real Cost: 37 Active Points: 102
Provider: Killer Shrike Source: New Content
Keywords
Glamer
Effect
Sight and Touch Groups, Detect Traps and Danger Sense Images, 1" radius, +/-10 to PER Roll, 1 Continuing Charge lasting 1 Season (+1) (102 Active Points); Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Lesser Doomsight View
Wizardry Divination Level 6
Stregari Divining Level 6
Real Cost: 25 Active Points: 100
Provider: Killer Shrike Source: New Content
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Find Weakness 15- with All Attacks, No Range Modifier (+1/2), Ranged (+1/2) (100 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 20 LTE loss; -1), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Lesser gate - Demon [Type] View
Wizardry Conjuration Level 6