Skip Navigation Links
High Fantasy HERO
Vancian Magic
Vancian Spells
Arcane
BardicExpand Bardic
ElementalismExpand Elementalism
SortilegeExpand Sortilege
StregariExpand Stregari
WizardryExpand Wizardry
Divine
ClericalExpand Clerical
DruidicExpand Druidic
PaladinExpand Paladin
RangerExpand Ranger
Misc
Cross-CategoryExpand Cross-Category
Named SpellsExpand Named Spells
Abilities & Items
Contact Webmaster
KillerShrike.com
Skip Navigation LinksVancian Magic>Vancian Spells>Arcane>Wizardry>Enchantment>Level 4
Spell List
Record Count: 12

Hold Person View
Bardic Enchantment Level 3
Clerical General Level 3
Wizardry Enchantment Level 3
Sphere Charm Level 4
Stregari Bewitching Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Compulsion
Description
Freeze Weak-willed Opponents in their tracks
Effect
Entangle 2d6, 2 DEF, Takes No Damage From Physical Attacks Limited Group (+1/4), Works Against EGO, Not STR (+1/4), Cannot Be Escaped With Teleportation (+1/4), Invisible Power Effects, SFX Only (Fully Invisible; +1/2), Based On EGO Combat Value (Mental Defense; Mental Defense applies; +1), Range Modifiers Apply (-1/4) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Cannot Form Barriers (-1/4)
Edition
HERO System 5th Edition

Suggestion View
Bardic Enchantment Level 3
Wizardry Enchantment Level 3
Sphere Charm Level 4
Stregari Bewitching Level 3
Real Cost: 10 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting, Language-Based
Description
Become VERY persuasive with 1 Presense Attack
Effect
+60 PRE (60 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), -1 1/4), Only vs 1 Person (-1), Mental Defense Applies (-1/2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Lesser Cloud of Elusive Thoughts View
Wizardry Enchantment Level 4
Sphere Charm Level 5
Stregari Hexcasting Level 4
Real Cost: 19 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Darkness to Mental Group 3" radius, Personal Immunity (+1/4), 1 Continuing Charge lasting 25 Years (+1 3/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Extra Time (5 Minutes, Only to Activate, Character May Take No Other Actions, -1 1/4), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect always occurs whenever the character does some specific act; Caster takes 15 LTE loss; -1/2), IIF Expendable (Difficult to obtain new Focus; A Bronzed Skull Set With A Ruby, Sapphire, And Emerald Each Worth 1000 GP, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Lesser Geas View
Bardic Enchantment Level 4
Wizardry Enchantment Level 4
Sphere Charm Level 5
Stregari Bewitching Level 4
Real Cost: 15 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting
Description
This powerful magic allows a caster to lay a long-term command upon a target. This spell is difficult and slow to cast and is usually used on an immobilized or coerced subject. The command is generally in contract form, and acts to force the target to complete or pursue a specific task, goal, or to modify behavior. It could be "deliver thing a to place b"; it could also be "don't kill innocents".
Effect
Mind Control 6d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2), Lingering up to 1 Turn (+1/2), Cumulative (x1 max.) (+1/2) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Emotion Manipulation Only (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Does Not Provide Mental Awareness (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Lesser Geas View
Bardic Enchantment Level 4
Clerical General Level 4
Wizardry Enchantment Level 4
Sphere Charm Level 5
Stregari Bewitching Level 4
Real Cost: 15 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting
Description
This powerful magic allows a caster to lay a long-term command upon a target. This spell is difficult and slow to cast and is usually used on an immobilized or coerced subject. The command is generally in contract form, and acts to force the target to complete or pursue a specific task, goal, or to modify behavior. It could be "deliver thing a to place b"; it could also be "don't kill innocents".
Effect
Mind Control 6d6 (Human class of minds), Cumulative (x1 max.) (+1/2), Lingering up to 1 Turn (+1/2), Invisible Power Effects (Mental Group; +1/2) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Only To Enforce A Contract Or Mission (-1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Does Not Provide Mental Awareness (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Mind Fog View
Bardic Enchantment Level 4
Wizardry Enchantment Level 4
Sphere Charm Level 5
Stregari Hexcasting Level 4
Real Cost: 18 Active Points: 73
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting
Effect
Change Environment 2" radius, -10 to EGO, Long-Lasting: 20 Minutes, Personal Immunity (+1/4), Conforming (+1/2) (73 Active Points); 1 Charge (-2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Otto's Drums of Despair View
Wizardry Enchantment Level 4
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Compulsion
Effect
Drain PRE, EGO 2d6, Personal Immunity (+1/4), PRE, EGO simultaneously (+1/2), Lingering up to 5 Minutes (+1), Area of Effect Radius: 6", Nonselective (+1) (75 Active Points); 1 Continuing Charge lasting 5 Minutes (-1), Gestures (Requires both hands; Complex; Playing Make-believe Drums; -3/4), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Otto�s Silver Tongue View
Wizardry Enchantment Level 4
Real Cost: 20 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Charm, Mind-Affecting
Effect
+30 PRE (30 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Extra Phase, -3/4), Concentration 0 DCV (-1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4) (Real Cost: 8)
plus
+30 COM (15 Active Points); Extra Time (Extra Phase, -3/4), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration 0 DCV (-1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4) (Real Cost: 4)
plus
+6 with Interaction Skills (30 Active Points); Extra Time (Extra Phase, -3/4), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration 0 DCV (-1/2), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4) (Real Cost: 8)
Edition
HERO System 5th Edition

Otto�s Tonal Attack View
Wizardry Enchantment Level 4
Real Cost: 16 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Mind-Affecting
Effect
Drain Magic VPP 2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Ranged (+1/2), Magic VPP (+2) (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Otto�s Warding Tones View
Wizardry Enchantment Level 4
Real Cost: 25 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Mind-Affecting, Compulsion
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Hearing Group Flash Defense (20 points), Persistent (+1/2), Ranged (+1/2), Usable Simultaneously (up to 2 people at once; +1 3/4) (75 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect always occurs whenever the character does some specific act; Caster take 15 LTE loss; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Power Word: Pain View
Wizardry Enchantment Level 4
Domain Voice Level 4
Stregari Cursing Level 4
Real Cost: 17 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Sonic, Mind-Affecting, Curse, Pain
Description
Caster says a single word of power that is so potent it hurts it's victim physically. NOTE: Is either Sonic or Curse, not both (depending on SFX of caster)
Effect
Energy Blast 6d6 (vs. AVLD: Flash Defense (Hearing)), AVLD: Flash Defense Hearing (+1 1/2) (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (Voice Range, -1/4), Living Creatures Only (-1/2)
Edition
HERO System 5th Edition

Superior Daze View
Wizardry Enchantment Level 4
Real Cost: 14 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Compulsion
Description
Befuddle and stall target
Effect
Entangle 5d6, 3 DEF (Stops A Given Sense Group: Sight Group), Takes No Damage From Attacks (Physical) Limited Group (+1/4), Works Against EGO, Not STR (+1/4) (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Mental Defense Adds To EGO (-1/2), Cannot Form Barriers (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition