Haelfinan | |
From the World of SanDora Setting | |
GM's Permission may be required to play a Haelfinan as they may not exist in the Campaign Setting. | |
Cost | Ability |
15 | Graceful: +5 DEX |
10 | Fluid: +2 SPD |
5 | Quick: Round Off Figured SPD |
5 | Quick-witted: +5 INT |
5 | Attractive: +10 COM |
5 | Alluring: +5 PRE |
6 | Archer's Strength: +12 STR; Only to Draw Bows (-1) |
8 | Light of Foot: +4" Running |
10 | Tireless Running: Reduced Endurance (0 END; +1/2) (10 Active Points) applied to Running |
9 | Haelfinan Senses: +3 PER All Senses |
5 | Haelfinan Eyes: Nightvision |
10 | Haelfinan Mind: +20 Mental Defense vs. Sleep & "Charm" Effects Only (-2) |
3 | Haelfinan Archery: +1 OCV w/ all Bows |
2 | Haelfinan Weapons Group: WF: Blades, Spears, Bows |
7 | Longevity: LS: 2000 Years; Immunity to Sleep |
8 | Aeldenari Gifts: Choose 8 different Gifts. You may not choose more Advanced Gifts than your character has Basic Gifts. |
Value | Disadvantages |
-20 | Normal Characteristic Maxima |
-5 | Distinctive Feature: Haelfinan (Concealable w/ Magic, Noticed, Not Distinctive in Some Cultures) |
-20 | Susceptibility: Iron & Steel (Very Common; Instant and then Per Minute, 1d6) |
-15 | Vulnerability: Iron & Steel (Very Common; x1.5 STUN) |
-15 | Vulnerability: Iron & Steel (Very Common; x1.5 BODY) |
-2 | Slight of Limb: -2 STR |
-8 | Frail: -4 CON |
-8 | Frail: -4 BODY |
+30 |
Total Cost of Package |
Cost | Options |
+1* |
Each Additional Aeldenaren Gift |