Worldwarper
The Worldwarper has only the Gift of Willing, but they use that Gift to it's fullest. The Worldwarper is able to warp reality around themselves to suit their whim, though not without cost. Most Worldwarpers err towards subtlety, but some are confident in their capability to strike down any who would threaten them and use their powers openly.
Cost Ability
55 Aeldenari (Gift of Willing)
12 Warp Reality: Major Transform 2d6-1, Improved Target Group (Anything; +1) (50 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Concentration (1/2 DCV; -1/4)
12 Petrification: Major Transform 3d6+1 (Anything into Statue of Self) (50 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Concentration (1/2 DCV; -1/4)
12 De-Petrify: Major Transform 3d6+1 (Petrified to Normal) (50 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Concentration (1/2 DCV; -1/4)
14 Heat Wave: CE 8" radius, +4 Temperature Level Adjustment, Long-Lasting 1 Day (49 Active Points); Extra Time (Extra Phase, Only to Activate, -1/2), Concentration (1/2 DCV; -1/4)
5 END Reserve (+50 END)
Value Disadvantages
0 None

+110

Total Cost of Package

Basic Package Deals
Aeldenari
The Aeldenaren Magic System is detailed here.
Aeldenari are Arcane Magic Users whose Magic is inborn rather than learned. Aeldenaren is an ancient form of Magic whose origins have been lost to the toll of ages. Practitioners of Aeldenaren are called Aeldenari, or in modern times more commonly just referred to as being "Gifted". Each Aeldenari has one or more Gifts, which give them access to different sorts of Magical abilities.
Many Aeldenari keep their Gifts secret from all but their most trusted friends and allies, disguising their abilities as something else or not using them when observed. In some settings the Aeldenari are feared or held in superstitious dread, and many Aeldenari understandably opt to avoid attention.
Cost Ability
20 Any one Aeldenari Gift Extention Package
25 Elemental Control for Aeldenaren Magic
10 Endurance Reserve (50 END, 5 REC)
Value Disadvantages
0 None
+55 Total Cost of Package
Cost Options
1* More Gift Talents
20* More Gift Extentions Packages
-10 DF: Aeldenari (Concealable; Extreme Reaction; Detectable Only By Unusual Senses)
-15 Psychological Limitation: Paranoid (Common, Strong)

Extention Package Deals
Gift of Willing
Cost Ability
1 Gift of Willing
5 Strong Willed: +5 Mental Defense

Add slot to Aeldenari Elemental Control

14 Alter Enviro: Change Environment 8" radius, +1 Temperature Level Adjustment, -0 OCV, -1 OCV, Long-Lasting 1 Hour, Multiple Combat Effects, Varying Combat Effects (50 Active Points); Extra Time (Extra Phase, Only to Activate, -1/2), Concentration (1/2 DCV; -1/4)
Value Disadvantages
0 None

+20

Total Cost of Package