Reflexes
Defensive, Innate
Reflexes represent agility, eye hand coordination, twitch speed, and reaction time.
Effect: Reflexes can be used on physical actions where agility and coordination are relevant, including on reactions to avoid getting hit.
Common Limits: Reflexes can be restricted by Complications such as grapples or similar effects that hamper a character's movement; this doesn't justify taking a Limit on it.